"Shadow Play" was originally designed for AIGA Seed Awards Exhibition as a social entertaining interactive work. The work shown here is an upgraded version. I improved the entertaining aspect of the work when I presented the work in ArtBash, the biggest art event of School of Art + Art History, College of Fine Art, University of Florida. The intention of the event was for promoting the Art School and for studio visit. Besides programming the work in Processing, I used a webcam as a motion detector to capture the motion. The work encourages the participants to communicate with each other.
I redesign the work as two parts placed in two different rooms in our building. The actual interactive part, which includes the webcam, the computer A and the projector A, was set up in room FAC 112 on the first floor. I connected the computer A with the other computer B in room FAC 310. Thus the computer B could capture the real time streaming video from the computer A when audiences moved in front of the webcam. In other words, the audience in room FAC 310 (on the third floor of the building) could "spy" on the audience in room FAC 112, who was notified by a note that someone in another room on the third floor may be watching them.
Art Direction/Design: Dan Luo (Dan Dan)
Programming: Dan Luo (Dan Dan)
Room FAC 112
Video Record: Room FAC 310
Room FAC 310
Room FAC 310